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One of the biggest arguments regarding holy priests is the talent Spirit of Redemption. A lot of people say, “Well, you shouldn’t be dying.” And this is true. For farm content. However, when it comes down to it, progression content is inevitably going to cause you to die. And fairly frequently at that. Odds are, though, you’re doing everything you can to avoid dying – or at least, if you’re not, you should be – but inevitably, something’s going to happen to cause you to die and go into Improved Death Form, especially when you’re learning an encounter. Generally, you’re going to be dying fairly late in a wipe, but that’s not always the case. So I’m going to argue for Spirit of Redemption.
The long and short of it, I’ve already explained above, but there are various other perks and benefits to having Spirit of Redemption in your spec as well. The biggest and clearest benefit of SoR is the free healing. Yes, there is the downside of having to die first. But the free healing can come either through an accidental death, or it can also come via an intentional death, as well, which can be extremely beneficial at times. I think a lot of people tend to forget that there are very clear-cut benefits such as this. Moreover, SoR makes it easier to see you if you’re in need of a battle resurrection, and it’s less likely you need to have that communication for it.