Archive for the ‘Old School’ Category

Nostalgia

I’m not a huge MMO gamer. I’ve dabbled with a few, but mostly I’ve stuck with World of Warcraft up until this summer, and now Rift. I’ve had some good times, some bad ones, and some that just stand out in my mind as some of the best moments ever in a game. In the long run, my achievements in a game mean little to nothing, and that’s okay. But at the time, they were a huge accomplishment for me. And for that, I’m happy.

Killing the Lich King was the number one achievement I managed in my time in World of Warcraft. No, I wasn’t in a top-end guild, and no, it wasn’t a hardmode kill, either. All that mattered to me was that I killed the Lich King in any capacity. It was also good to me because it was right before the 4.0 patch, with all the nerfs to Icecrown Citadel. Yes, it was with the 30% buff in ICC, but you know what? I don’t care. I killed that bastard. Previous to that, there was no kill that was ever so satisfying. Up until that point, there wasn’t a boss that was so intrinsically entwined in all the plots and sub-plots of the game as to have an overwhelming presence in the game. Add in the Northrend quests where Arthas was appearing all over the place and creating mayhem.

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I Miss Old Priest Racials

We’ll call this a “retro post.” Contrary to previous posts I’ve made recently, I actually wanted to discuss something that I actually find that I’ve been missing recently. Besides, it can’t always be about theorycrafting and OMGSRSBZNZ stuff all the time. Remember, WoW is a game, it’s there for entertainment. So here’s a “fun” post that has nothing to do with all the number and maths for a bit. Well, sort of.

Tooltips

Back until 3.0 hit, priests were unique relative to all other classes in that they had racial abilities that they could train at levels 10 and 20. I’m not sure how much, if any, debate this caused regarding other classes and how “fair” it was for priests to have their own special abilities. But I do know this – it made racial choice a little more important in both PvP and PvE, since this was long before race and faction transfers were available.

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